Omnion Engine · early access

Createeverything.

Games, apps, music and whole worlds in one free engine. An editor that feels like home, node graphs for everything, and a fast Rust core that's ready to work with AI.

Windows macOS Free · Early access in waves
The editor

Feels like home
from the first click.

Dockable panels, workspaces, an Unreal-style viewport and a Content Browser with live thumbnails. Everything you change can be undone, step by step.

Omnion Editor
The Omnion editor: a 3D level with golden pillars, a street lamp and fire, the Outliner, the Details panel and the Content Browser
Panels that dock anywhere

Drag any tab next to, above or below another, or float it in its own window.

Gizmos and snapping

Move, rotate and scale with W, E, R. Snap to the grid, to angles and to surfaces.

Assets, not files

Make a Blueprint or a material once and place it a hundred times. Change it once, every copy follows.

Play in one click

Physics, players and triggers come alive. Press Stop and the level is exactly as you left it.

Node graphs everywhere

Wire it. Hear it.
See it. Play it.

Materials, logic, sound and geometry share the same graph editor: one way of working, for everything.

The material editor with a brick texture, its normal map and a live sphere preview
Textures, normal maps, metal and glow, with a real 3D preview.
A logic graph with event, branch and set-variable nodes
Nodes light up while the game runs.
A sound graph with oscillator, filter and output nodes and its waveform
Hear it the moment you connect it.
The particle editor playing a fire effect
Nine templates, every setting you'd expect.
A 2D platformer level with a hero, coins and platforms
A playable 2D level in one click.
The Skin Creator designing rounded buttons with their states
Buttons, panels and their states.
0 €

to download and start. No trial, no credit card.

1 ID

One Omnion ID for the engine, the docs, the forum and what's next.

Rust

The whole engine, editor included, is written in Rust: fast and small.

Ctrl+Z

Every change is a command you can undo, whether you made it or an AI did.

Made to work with AI

Your co-pilot builds with the same tools as you.

Omnion comes with an MCP server, the standard way AI assistants use tools. An assistant can create and edit scenes live in the editor, check its work with a screenshot, and you undo anything you don't like.

  • Works live in the open editor, or on its own without a window
  • Every step is an undoable command
  • Coming soon: an assistant built into the editor
How it works
Example session
Build a small plaza with two golden pillars and a lamp
new_scene "Plaza"
apply_commands · 6 changes
+ Floor + Pillar ×2 (gold, metallic 0.9) + Street Lamp + Sun
screenshot ✓ looks right
Make the pillars twice as tall
apply_commands · 2 changes
Ctrl+Z puts them back
Omnion ID ONE ACCOUNT EngineAVAILABLE DocsAVAILABLE ForumAVAILABLE StoreCOMING GamesCOMING CloudCOMING
The Omnion ecosystem

One account.
Everything around it.

Engine, docs and forum

Available

Download the editor, sign in to it, read the guides and ask the community, all with one free Omnion ID.

Asset Store

Coming

Models, materials, sounds and templates from the community, installed in one click.

Games and cloud editor

Coming

Publish from the editor and let people play in the browser, or open your projects from anywhere.

Start
creating.

Omnion is free. Join the early access with an Omnion ID and we'll invite you in the next waves.

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